Updated – 01/08/21 – Subject to change
Here at The Panic Room Gravesend we want to be able to give everyone the opportunity to escape, however due to the format of escape rooms & the buildings we are in this isn’t always the case. We are always looking to improve our offering and make changes that will mean there is more to offer for everyone. If you have any questions at all about whether a room will be suitable for you, just contact us!
PLEASE NOTE – DUE TO STRUCTURAL UPDATES REQUIRED BY THE CENTER IN OUR ST GEORGES CENTER LOCATION WE ARE CURRENTLY UNABLE TO OFFER ACCESS TO OUR DISABLED TOILET. HOWEVER THERE IS A DISABLED TOILET AVAILABLE WITHIN THE CENTER ITSELF.
North Pole Panic 2
Wheelchair accessible with notice:
The Happy Institute (weekdays only + standard UK wheelchair size required, if larger please enquire)
Resurgency (standard UK wheelchair size required, if larger please enquire)
The Sacrifice (standard UK wheelchair size required, if larger please enquire)
Wheelchair accessible with modified gameplay:
LOOP (being taken out of experience and back into 2nd section of game- Immersion breaking). It also requires the player to be transferable.
Wheelchair accessible if player is transferable/able to use stairs for short periods, some/multiple parts of modified gameplay:
Wizard Of Oz
Marvellous Magic School
PLEASE NOTE: For those that do not require a wheelchair however need seating available in the room this is available in all rooms on request and many rooms already have seating to accommodate this.
Generic Briefing/Safety Videos are subtitled and printed copies of the story introduction are available upon request.
The following games have audio puzzle/communication elements that have accessibility adjustments upon request:
Old Father Time
Rooms with limited DEAF/HOH accessibility:
Resurgency – One puzzle requires a team member with hearing to complete
The Happy Institute – Clues are provided by intercom with no in game screen
The Sacrifice – Clues are provided by walkie talkies with no in game screen
Wizard Of Oz – Multiple audio puzzles that will require someone with hearing to solve.
Marvellous Magic School – Clues are provided by intercom with no in game screen
Battle Masters – Instructions given by instructors who are currently masked, if there is a member of your group that can sign for you then this would be suitable.
Epilepsy/Light sensitivity Accessibility:
The following rooms have elements of flashing/strobing lights which may affect some users;
LOOP – One small section of flashing/flickering lights
Resurgency – Flickering lights which are disabled before game at teams request
The Dollhouse – Flickering lights which aren’t used at teams request
Wizard Of Oz – Lasers which can be disabled however it affects a puzzle.
Marvellous Magic School – Flashing lightning effects which can be disabled upon request
The following rooms have colour based puzzles:
Old Father Time – 2 Puzzles, 1 of the puzzles has symbols to reduce colour issues
Wizard Of Oz – 1 Puzzle
The Dollhouse – 1 Puzzle
The Happy Institute – 1 Puzzle
Marvellous Magic School – 3 Puzzles
In some experiences the story/setting may be dark to be on theme with the surrounding however suitable torches or light sources are always provided for puzzles / interactions that need to be solved visually. If you would like more torches or even to bring in your own torches this is absolutely fine, we only ask that you bare in mind that each experience is designed with particular lighting in mind.
For Marvellous Magic School there are 2 lighting modes, mode 1 is atmospheric lighting, mode 2 is brighter lighting, if you require the brighter mode just ask your Gamemaster before the experience.
We are aware that there are many specific requirements that our customers may need and we always do our best to accommodate, so if you have any questions regarding how appropriate any of our rooms would be for you please reach out to us at: email@example.com